Gruuk


“Me Gruuk. Me live in forest. Forest I protect. You want be friend?”

Player: Time_Tiki
Game System: D&D 4E
Born: 1220 (age 29)
Theme Song

Biography

As a newborn baby, Gruuk was abandoned by his mother in the Fey. His mother had an affair with a shifter while she was married to a wealthy noble in the city of Goothum. When she became pregnant, she feared that the baby she was carrying was not human, but instead shifter, so, out of her fear, she made arrangements for a group of thugs in the city to take the baby to the northwestern point of Ashen, where an ancient portal to the Feywild lay. On the day of the baby’s birth, the mother’s fears were realized as her baby was covered in fur, had fangs, and the eyes of a wolf. She knew if her husband found out, then he would leave her as a penniless wench on the streets, so she gave the signal, and the group of thieves kidnapped the young Gruuk and took him to the Feywild portal.

There they dropped Gruuk in and he was lost in the Paradole Forest of the Fey. A young baby, Gruuk had no hope of survival, and the thieves and his mother left him for dead. Despite all odds against him, Gruuk was able to survive in the dark forest of the Fey, and soon grew into a tall, strong shifter, who protected the only home he knew, the Paradole Forest. As he came into adolescence, Gruuk stumbled out of the forest and discovered the city of Lorien, capital of the Feywild continent Crescendia, and he stole his way into the city and watched as all the people wandered the streets, and soon, by watching them, he learned to speak the common tongue, poorly, but still able to get his point across.

One day, after much preparation, he walked in through the city gates and made himself known, but the people of Lorien resented him as a savage who should never be allowed to walk the streets of society. As a result, he was banished from the city, and, his hopes crushed, returned to his forest home and continued to protect it, helping passersby through the forest if they happened to get lost, but most fled out of fear, as his appearance resembles that of a beast. He continues to practice his english in the hopes that he will one day make a friend in the world, one who will understand and accept him for who he is.

Stats

Level 11 Shifter Barbarian
Gruuk
+5
20
Strength
+3
17
Constitution
+1
12
Dexterity
-1
9
Intelligence
+2
15
Wisdom
+3
16
Charisma
HIT POINTS
Total
102
Bloodied
51
Surges
11
Value
25
+6
Initiative
+1 Dex mod, +5 Half-Level
6
Speed
SKILLS
+6
Acrobatics
+4
Arcana
+16
Athletics
+8
Bluff
+8
Diplomacy
+7
Dungeoneering
+10
Endurance
+7
Heal
+4
History
+7
Insight
+13
Intimidate
+7
Nature
+12
Perception
+4
Religion
+6
Stealth
+8
Streetwise
+6
Thievery
26
Armor Class
21
Fortitude
18
Reflex
18
Will
RACE FEATURES
+2 Strength, +2 Wisdom
+2 Athletics, +2 Endurance
Longtooth Shifting
You must be bloodied.
Until end of encounter, gain a +2 bonus to damage rolls, and gain regen 2 while bloodied.
CLASS FEATURES
Barbarian Agility
While you are not wearing heavy armor, gain a +2 bonus to AC.
Feral Might (Rageblood Vigor)
Whenever you reduce an enemy to 0 HP, gain temp HP equal to 5 + Con mod.
Rampage
Once per round when you score a critical hit, you can make a melee basic attack as a free action.
Strength in Action (Paragon)
When you spend an action point, regain HP equal to half your level + Str mod.
Certain Savagery (Paragon)
You can use Rage Strike when not raging but still expend a rage power, and if you miss, you do not expend Rage Strike.
FEATS
Hide Armor Expertise
Use your Con mod instead of your Dex/Int mod for determining your AC.
Fearsome Charge
The target of Swift Charge is also pushed one square.
Improved Rageblood Vigor
Increase the temp HP gained from Rageblood Vigor by 5.
Weapon Focus
+1 bonus to damage rolls with your chosen weapon group.
Weapon Proficiency
Gain proficiency with chosen weapon (Greatspear).
Toughness
Gain an additional 5 HP per tier.
Violent Reminder
Gain a +5 bonus to damage rolls against your next target after you reduce an enemy to 0 HP.
AT-WILL POWERS
Howling Strike
Str vs. AC
1[W] + 1d6 + Str mod
When charging, you can use this in place of a basic melee attack. If raging, you can move an extra 2 squares as a part of the charge.
Recuperating Strike
Str vs. AC
1[W] + Str mod damage and you gain temp HP equal to Con mod. If raging, the number of temp HP is equal to 5 + Con mod.
ENCOUNTER POWERS
Swift Charge
Your attack reduces an enemy to 0 HP.
You charge an enemy.
Avalanche Strike
Str vs. AC
3[W] + Str mod + Con mod damage, and until the start of your next turn, attackers gain a +4 bonus to attack rolls against you.
Brutal Slam
Str vs. Fort
2[W] + Str mod damage and you push the enemy 2 squares and knock it prone. Then one enemy adjacent takes 1d8 + Str mod damage.
Tide of Blood
Str vs. AC
2[W] + Str mod damage +1 for each enemy within a number of squares equal to Con mod.
Furious Calm
Str vs. Ref
3[W] + Str mod damage, and you can spend a healing surge.
Combat Sprint (Utility)
You move your speed +4, gain a +4 bonus to all defenses against any opportunity attacks provoked.
Climber's Claws (Utility)
Until end of next turn, gain climb speed equal to your speed.
DAILY POWERS
Rage Strike
Str vs. AC (raging, expend a rage power)
Level 1 - 3[W] + Str mod
Increase number of dice rolled by one for each level up of daily powers.
Swift Panther Rage
Str vs. AC
3[W] + Str mod damage
Miss - Half damage
Enter rage, until it ends, gain a +2 bonus to speed and can shift 2 squares as a move action.
Ancient Berserker's Rage
Str vs. AC
2[W] + Str mod damage
Miss - Half damage
Enter rage, at the start of each turn, gain combat advantage over each enemy adjacent to you and a bonus to damage rolls equal to Cha mod.
Oak Hammer Rage
Str vs. AC
3[W] + Str mod damage, and you knock the target prone.
Miss - Half damage
Enter rage, whenever you hit a target, knock it prone, if already prone, deal extra damage equal to Con mod.
Heart Strike (Utility)
Until stance ends, whenever you hit with at-will powers, they deal extra damage equal to Cha mod.

Gruuk

The Tiki Company's Epic adventure Great Job! Iron_Tiki