Claudio Jones

“I’ll be taking that, if nobody’s here to object.”

Player: Iron_Tiki
Campaign: The Thief, the Monk, and the Holy Man
Member of: The Jones Family
Game System: D&D 4E
Born: 1224 (Age 27)
Theme Song

Claudio was another of Coheed’s children. As with Wilward, Claudio never knew his mother. Wilward left when Claudio was only five years old, so he didn’t know his half-brother very well either. He grew up roaming the land with Coheed until he was abandoned by his father at age 15. Claudio took up a life as a petty thief residing in Gootham. He was occasionally employed by shopkeepers and merchants, much like other thieves.

On one fateful day, Claudio was visited in his dreams by a powerful fey spirit. He formed a pact with the being and was granted mysterious powers. The spirit guided him during his night heists, and granted him the ability to disappear and travel silently.

Characteristics
Claudio, unlike his half-brother, has a concept of good and evil, and shows some compassion for others, but doesn’t generally have much respect for the law. His philosophy is generally to leave the innocent alone, neither going out of his way to help them, nor exploiting them heavily.

He speaks with an English accent, probably due to the people he interacted with during his early days.

Claudio is a Tiefling, and as such has dark red skin, long and matted black hair, and a set of solid red eyes. His horns twist backwards and around the sides of his head, much like his half-brother Wilward.

He has a strange tattoo on his left shoulder. It has been there as long as he can remember.

Currently

One night, during a robbery, Claudio found that his powers had left him, and he was helpless and alone without the spirit’s guidance. He was caught by a night guard, and sent directly to jail. The spirit returned to him in the cell, and told him that his capture was destined to happen. It also spoke of a duo of adventurers that would release him from prison and lead him to his ultimate purpose.

It seems that the spirit’s intentions will soon become clear to Claudio.

After meeting Baztok Huin Shuin Leejuin and Gustaf Bjorn Lyngstrad and breaking out of prison with them, Claudio is certain that they are the adventurers that his guiding spirit spoke of. They have formed a group and are currently traveling from town to town, doing good deeds wherever they go.

Character Sheet

Level 4 Tiefling Warlock
Claudio Jones
-1
8
Strength
+3
16
Constitution
+1
12
Dexterity
+3
16
Intelligence
+0
10
Wisdom
+4
19
Charisma
HIT POINTS
Total
41
Bloodied
21
Surges
10
Value
9
SAVE MODIFIERS
Resist 7 Fire
Resist 10 Force
+3
Initiative
6
Speed
SKILLS
+3
Acrobatics
+10
Arcana
+1
Athletics
+13
Bluff
+6
Diplomacy
+2
Dungeoneering
+5
Endurance
+2
Heal
+5
History
+2
Insight
+11
Intimidate
+2
Nature
+2
Perception
+5
Religion
+12
Stealth
+6
Streetwise
+8
Thievery
18
Armor Class
16
Fortitude
17
Reflex
18
Will
RACE FEATURES
+2 Int +2Cha
+2 Bluff +2 Stealth
Bloodhunt
+1 Attack vs. Bloodied foes
Fire Resistance
Resist fire 5+1/2 level
Infernal Wrath
Infernal Wrath Racial Power
CLASS FEATURES
Fey Pact
The Warlock's Fey Pact
Warlock's Curse
Allows Warlocks to curse for extra damage
Prime Shot
+1 Attack if nobody is closer to the target than I am
Shadow Walk
Gain concealment if I move three or more squares on my turn
FEATS
Warrior of the Wild
Multiclass Ranger
Training in Stealth, Hunter's Quarry 1/encounter
Arcane Familiar
A rat Familiar that looks like a Dwarf Mongoose
Hellish Blast
Eldrich Blast can deal fire damage
AT-WILL POWERS
Eldrich Blast
Standard Warlock at-will
Eyebite
Fey Pact Warlock at-will
ENCOUNTER POWERS
Witchfire
Decreases the target's attack
Otherwind Stride
Immobilize adjacent enemies and teleport away.
Hunter's Quarry
Use the Ranger's Hunter's Quarry feature
Ethereal Stride - Utility
Teleport 3 squares and get +2 to defenses
DAILY POWERS
Decree of Khirad
Force enemies in front of me to attack one another
ATTACKS
1d10+5
+7 vs REF
Eldrich Blast
EQUIPMENT
Vicious Rod
+1 Rod
Increases curse dice to d8s
Repulsion Armor
+1 Leather
Helps keep enemies away
Hedge Wizard Gloves
Grants Mage hand and Presdigitation as standard actions
Cloak of Shielding
Provides resist 10 Force
Pouch of Platinum
Converts any coins or gems placed in the pouch to their value in platinum coins
MONEY
Platinum
85
Gold
150
Silver
30
Copper
10
Dwarf Mongoose
Simpkin
There's an opportune moment to pull a dwarf mongoose out of your pants.
Senses: Low-Light Vision
Speed: 6
Constant Benefits
+2 Bonus to Stealth Checks
Active Benefits
Rat's Cunning: A rat familiar can carry an object that weighs two pounds, and can manipulate objects to make thievery checks. It gains a +2 Bonus to these checks.
Rat's Stealth: A rat gains a +5 bonus to its stealth checks.

Claudio Jones

The Tiki Company's Epic adventure Great Job! Iron_Tiki